Diablo III

Slow Time on Vyr Archon Builds?


So I'm currently working on my Vyr Archon Build, and decided to mesh some things together. Right now, I have this.

  • Head: Vyr's Sightless Skull with Diamond Socket

  • Shoulder: Vyr's Proud Pauldrons

  • Chest: Vyr's Astonishing Aura with 3x Topaz

  • Gloves: Vyr's Grasping Gauntles

  • Bracers: Nemesis Bracers (planning on Blood Bracers maybe?)

  • Belt: Fazulas Impossible Chain

  • Pants: Vyr's Fantastic Finery with 2x Topaz

  • Boots: Vyr's Swaggering Stance

  • Ring1: Obsidian Ring Of the Zodiac

  • Ring2: Compass Ring

  • Amulet: Travellers Pledge

  • Wep: Chantodo's Will with Emerald

  • Off: Chantodo's Force

  • Gem1: Bane of the Trapped

  • Gem2: Gogok of Swiftness

  • Gem3: Pain Enhancer

  • Cube Wep: Starfire

  • Cube Armor: Swami

  • Cube Ring: None (trying to get Manald Heal)

(note that these gems are unleveled atm)

So that's what I'm building, but in terms of skills, I noticed that Vyr Archon builds don't use Slow Time. Thing is, the rune from Slow Time affects the slow time in Archon form, so having the damage buff would give a straight damage – then using Audacity instead of Power Hungry (since you're getting in close for Chantodos) for even more damage up close. Why don't people do this? The Icy Veins build for Vyr Archon uses Stretch time. I feel like that's a little bit of a waste compared to a damage buff.

Is this a good idea or should I do something else? I'm also trying to get a Tal/Vyr build working but I need the Royal ring first. I dunno. I just thought I'd ask why no one does this, since it seems pretty neat.

Note: I'm kinda new at this, paragon 400 on my seasonal character but I only got it a few days ago.

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